Mon 12 Apr 2010
Farmville Bigger Than Twitter
Posted by John T. Mims, APR under Virtual Social WorldsNo Comments | Trackback
So Twitter wasn”t the biggest social app in 2009. It was Farmville, boasting 69 million active users. Yes, that Farmville – the one with the “Bill has found a lost cow. Click to adopt it.” status updates in Facebook.
TECHDIGEST compares Farmville to SecondLife”s “long lost cousin.” Like Second Life, the creators of Farmville got obscene amounts of money (a $200 million investment), but it is just another fad? To be fair, the investment wasn”t necessarily for the development of Farmville but for a host of new games that the developers wants to get us to play.
As you know, the biggest challenge of games like this is figuring out a way to make money. Of course, there is the ad revenue from the page views associated with playing the online game, but I”m sure that the developers would prefer a more direct form of cash flow. I happen to play Farmville (level 70, thank you very much), and I have yet to pay real money to buy virtual farm dollars – even if those farm dollars are needed to get my final blue ribbon.
What Farmville”s growth does show us is that there is a desire to play games online (duh) and that people like the social interactions afforded from games like Farmville. Is Farmville the end? No. Just like Second Life, it is merely a precursor to future development.
